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solzilberman / repository
:ice_cube: 3D CA in C++ using OpenGL, freeglut, glew
Compile
make
Run
make runor./main [@bool animation enabled] [@bool rotation enabled] [@int rule number] [@int side length] [@int animstep]example usage:./main true true 10 20 5
Dependencies
GLSL >= 3.30 glm library
Version 2