MrUnbelievable92 /
MaxMath
A successor to the SIMD math library Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.
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needle-mirror / repository
Unitys C# SIMD math library providing vector types and math functions with a shader like syntax. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
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Selected from shared topics, language and repository description—not editorial ratings.
MrUnbelievable92 /
A successor to the SIMD math library Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.
krubbles /
Optimized noise library for C# using SIMD. Works with both Unity Burst and .NET Core.
ReiAyanami-Mercedes /
High-performance C++ game engine architecture host in Unity. Implementing Linear Memory, SIMD ECS, and GPU-Driven Rendering.