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joacko23 / repository
Videojuego 2D realizado en Godot Engine 4 con GDScript.
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Gangsta’s Life is a fast-paced 2D pixel-art shooter developed in Godot 4 using GDScript, featuring
retro-industrial environments, dynamic enemy AI, collectibles, and level progression via a key-door system.
You play as a mobster rising through the ranks of a violent post-war underworld — fighting rival gangs,
collecting cash, surviving bosses, and unlocking the path to the next level.
✅ 2D Pixel-Art Shooter
✅ Enemies with State Machines (idle, patrol, chase, punch, shoot)
✅ Player State Machine (walk, run, jump, mid-air turn, shoot)
✅ Collectibles
After the Great War, England faces unrest, poverty, and a rising criminal scene.
In Birmingham, street gangs fight for control of the abandoned factories that now hide cash, weapons,
and opportunity.
You’re part of a small gang trying to rise against stronger crews and bosses — one level at a time.
Used for:
Used for:
To keep the project modular & decoupled.
Bullets, HUD, enemies, hearts, money, keys, etc.
| Action | Key |
|---|---|
| Move | Arrow keys / WASD |
| Run | Shift |
| Jump | Space |
| Shoot | L |
| Pause | P |
Main.tscn)Joaquín Domenech
💻 Full-Stack & Game Developer
📧 joackodomenech@gmail.com