SharonIV0x86 /
CinderPeak
CinderPeak is a fast and efficient, open-source C++ graph library designed to handle directed, undirected, and mixed graphs with customizable vertex and edge types.
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cinder / repository
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Cinder is a peer-reviewed, free, open source C++ library for creative coding.
Please note that Cinder depends on a few submodules. The simplest way to clone it is:
git clone --recursive https://github.com/cinder/Cinder.git
You might also prefer one of our pre-packaged downloads.
Debug:
cmake -B build
cmake --build build -j
Release:
cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --config Release -j
This works on macOS, Windows, and Linux.
Cinder guides and reference documentation are available on the website.
Cinder supports macOS, Windows, and Linux. It requires a C++20 compiler: Xcode 11.3.1+ on Mac, Visual C++ 2022+ on Windows.
Cinder is released under the Modified BSD License. Please visit our website for more information.
Also be sure to check out the User Forum.
Selected from shared topics, language and repository description—not editorial ratings.
SharonIV0x86 /
CinderPeak is a fast and efficient, open-source C++ graph library designed to handle directed, undirected, and mixed graphs with customizable vertex and edge types.
gallagher-tech /
GA::kit is G&A's in-house C++ application framework for building interactive experiences.
patricklynch /
This is a simple map editor designed to recreate some of the functionality of the StarCraft and WarCraft map editors, specifically adding terrain or cliffs and painting textures. It's developed using Cinder in C++ and works for both MacOS and Windows.
w4z3d /
Cinder is a WIP C compiler
estlacksensory /
C++ project - built with Cinder Library. Uses InputAnalyzer as a template. Reads monophonic pitch/frequency from the Monitor Spectrum. Accuracy is not perfect - but close - developed for audio reactive UI template.
donovan-k /
This is a game I developed using Cinder on C++. Please check out the ReadMe to learn more and on how to run the game. Thank you!