sschmid /
Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
89/100 healthLoading repository data…
cerenyilmazjinx / repository
A Unity game project developed entirely in C#. This repository contains all the assets, scripts, and project configuration files needed to build and run the game using the Unity Editor. The project is structured to support easy development and expansion of game features.
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sschmid /
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
89/100 healthketoo /
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
93/100 healthgenaray /
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
88/100 healthAnyRPG /
Open source Role Playing Game engine for Unity 3D written in C#.
86/100 healthikpil /
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
84/100 healthFlameskyDexive /
A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
77/100 health