Sergio0694 /
ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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ccopsey / repository
A parallel library written entirely in ANSI C that implements algorithms for obtaining a sequence of successive coarse grids that are well-suited for geometric multigrid methods.
This is a fork of ParMGridGen with CMake build system.
To build ParMGridGen:
http://github.com/ccopsey/ParMGridGencd into ParMGridGencmake .make installTo build individual components of the library, for example only mgridgen, use:
make mgridgen install
To build the parallel libraries an MPI library must be installed and either discoverable by CMake, or defined explicitly.
Advanced options are available via CMake.
This is PARMGRIDGEN version 1.0. You can find the manual describing the various routines in the directory Doc. Also, the file called INSTALL contains instructions on how to build and test PARMGRIDGEN.
Any bug fixes and upgrades of the PARMGRIDGEN package is available on WWW at URL: http://www.cs.umn.edu/~moulitsa/software.html
Irene Moulitsas moulitsa@cs.umn.edu
Tue Dec 4 18:24:47 CST 2001
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A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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