PacktPublishing /
Kotlin-Design-Patterns-and-Best-Practices_Third-Edition
Kotlin Design Patterns and Best Practices_Third Edition_ Published by Packt
78/100 healthLoading repository data…
bghailu / repository
Kotlin concurrency practice with the race tracker app.
A transparent discovery signal based on current public GitHub metadata.
This score does not audit code, security, maintainers, documentation quality, or suitability. Verify the repository and its current documentation before adoption.
The Race tracker app simulates the progress of two players in a race. The idea is to demonstrate basic concepts of Kotlin coroutines. A user can start, pause, or reset the race with buttons in the UI.
Selected from shared topics, language and repository description—not editorial ratings.
PacktPublishing /
Kotlin Design Patterns and Best Practices_Third Edition_ Published by Packt
78/100 health0xAylan /
This package offers a concise introduction to Kotlin (using JupyterLab), focusing only on the essential concepts and skills. It covers the fundamental topics necessary for understanding and practicing (or reviewing) Kotlin.
51/100 healthNurislom373 /
Design patterns are the best, formalized practices a programmer can use to solve common problems when designing an application or system.
44/100 healthfrank-nhatvm /
Practice with kotlin coroutines in some use cases: Performing single request, multiple request: sequence, concurrency. Handle exception, cancel coroutine.
30/100 healthAlexeySoshin /
Demonstrating what Fan In and Fan Out design patterns look in practice
30/100 healthdlqkfzlr /
A sample project for practicing a book named 'Learning Concurrency in Kotlin'
27/100 health