axkr /
symja_android_library
:coffee: Symja - computer algebra language & symbolic math library. A collection of popular algorithms implemented in pure Java.
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Unity-Technologies / repository
A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.
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This score does not audit code, security, maintainers, documentation quality, or suitability. Verify the repository and its current documentation before adoption.
*: Due to a regression in Netcode for GameObjects pertaining to the destruction of NetworkObjects when a client unsuccessfully connects, the Dynamic Addressables Network Prefabs sample has remained at v1.7.1. It will be upgraded in the near future with the latest Netcode version including a fix for the regression.
This repository contains a collection of bitesize sample projects and games that showcase different techniques which can help you get started with development of a multiplayer project using Netcode for GameObjects.
The 2D Space Shooter Sample was a UNET sample that has been converted over to NGO. Check it out to learn more about physics movement and status effects using Netcode NetworkVariables and ObjectPooling.
Social Hub is built with the Distributed Authority topology, showcasing recommended approaches to designing gameplay features with the new framework inside Netcode for GameObjects v2.0 in tandem with the Multiplayer SDK. This sample serves as the educational entry point for users who are looking to implement a similar networking topology inside their projects.
The Multiplayer Use Cases sample show you how to perform common actions in a multiplayer environment, so that you can build the features of your game with them in mind.
In this sample you'll learn about the core features of Netcode For GameObjects (Netcode) through practical examples that you'll be able to extend and adapt to fit the gameplay logic of your own game.
Each scene comes with an in-editor tutorial that will help you explore the main scripts and object of each scene, so you know where to look at to find what you're looking for.
See the Client Driven Sample to learn about client driven movements, networked physics, spawning vs in-scene placed NetworkObjects, and NetworkObject parenting.
Check out the Dynamic Addressables Network Prefabs Sample to learn more about the dynamic prefab system, which allows us to add new spawnable network prefabs at runtime.
You can download the latest versions these samples from our Releases page
Alternatively: select Code and select the 'Download Zip' option. Please note that this will download the branch you're currently viewing on Github
The bitesize samples are compatible with the latest Unity Long Term Support (LTS) editor version, currently 2022 LTS and are supported on the Windows 10 and Mac OSX platforms. Please include standalone support for Windows/Mac in your installation.
PLEASE NOTE: You will also need Netcode for Game Objects to use these samples. See the Installation Documentation to prepare your environment. You can also complete the Get Started With NGO tutorial to familiarize yourself with Netcode For Game Objects.
For a deep dive into Netcode for GameObjects and the Bitesize Samples, visit our documentation site.
For help, questions, networking advice, or discussions about Netcode for GameObjects and its samples, please join our Discord Community or create a post in the Unity Multiplayer Forum.
We welcome your contributions to this sample code and objects. See our contribution guidelines for details.
If you have tried these samples already, please consider leaving us feedback here--it will only take a couple of minutes. Thanks!
Boss Room is a fully functional co-op multiplayer RPG made with Unity Netcode. It is an educational sample designed to showcase typical netcode patterns that are frequently featured in similar multiplayer games.
Selected from shared topics, language and repository description—not editorial ratings.
axkr /
:coffee: Symja - computer algebra language & symbolic math library. A collection of popular algorithms implemented in pure Java.
81/100 healthemptymalei /
[DEPRECATED]:computer: started as Mathematica tutorials/evolved into a messy collection of Mathematica scripts; Mathematica 简易教程/一个乱七八糟的放 notebook 的地方
41/100 healthro-smtz /
This repository is the content library behind the Ars Mathematica project — a collection of TikZ and PGFPlots source files, LaTeX templates, figure code, and reading resources.
FeynCalc /
FeynHelpers is a collection of intefaces that allow you to use other HEP-related tools from your FeynCalc session
62/100 healthrythm-net /
:octocat: A collection of every course, lecture, exercise and homework during my 4-year-journey in University of Plovdiv. Plus some materials such as exams, code snippets and much more.
71/100 healthGeoffCope /
Collection of Mathematica notebooks worked out for a variety of papers and books. Utilizes the General Relativity Tensors package from the Black Hole Perturbation Toolkit package. If you don't have access to Mathematica, you can still read the files by using Wolfram Player available here: https://www.wolfram.com/player/
40/100 health