AvaloniaUI /
Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
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LanternBE / repository
A cross-platform C# software for hosting and managing Minecraft Bedrock Edition servers, designed to be lightweight, modular, and extensible. This software focuses on automation, plugin support, and easy deployment across different operating systems.
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[!WARNING] Currently under active development and in its early stages. 🚧
A Minecraft: Bedrock Edition server software built in C#, designed to be lightweight, modular, and extensible.
First of all you need to open a terminal in your IDE, and clone the repo with:
git clone https://github.com/LanternBE/Lantern.git
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After that, just run the Program.cs file, or type this command in the terminal:
dotnet run
[!TIP] The official documentation is available and growing! Find out how Lantern works, how it is structured, and how to contribute to the development of the server. Click Here!
| Elements | Status |
|---|---|
| RakNet Protocol (Server & Client) | ✅ |
| Bedrock Protocol (Server & Client) | 🚧 |
| Encryption | ❌ |
| Console Commands | ❌ |
| Plugins Support | ❌ |
| Worlds Support (.mcworld & LevelDb) | ❌ |
Contributions are welcome! You can help by:
Please follow conventional C# coding standards and provide detailed commit messages.
[!IMPORTANT] This software was born mainly thanks to these repos that we based ourselves on, taking inspiration from:
- PocketMine-MP - RakNet & Bedrock Protocol
- DaemonMC - RakNet & Bedrock Protocol
- gophertunnel - Bedrock Protocol
- PieMC - ReadMe
- EndStone - ReadMe
Selected from shared topics, language and repository description—not editorial ratings.
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