iamhk12 /
cplusplus
This Github repository contains a collection of basic C++ programs as well as implementation of Data Structures and Algorithms in C++.
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Kyoril / repository
This repository contains the prototype of an mmorpg with a custom engine, built entirely in C++. It contains the client, tools and servers. The goal of this project is to have a vertical slice of an MMORPG which is playable.
If you want, you can support me on ko-fi!
| Character Selection Screen | Ingame |
|---|---|
| Spawn Editor | Unreal inspired material graph editor with PBR support |
| World Editor with Deferred Shading | |
This project will grow to a fully fledged MMORPG prototype. This means, that it will contain all tools required to build an MMORPG from scratch.
Since this is designed to be a protoype, it won't be a massive MMORPG with dozens of races, classes and maps. It will probably contain one race, one or two classes, one or two small maps. The scope may grow over time, if the effort required to so is reasonable.
If you want to contact the author of this project, feel free to join the discord server at: https://discord.gg/phQMxb4BMs
There are three supported platforms:
While support for the Mac OS X game client may be available in the future, I don't plan anything for Linux at all, as I mainly use Linux for running the game servers and I don't run a desktop linux distribution personally to test and support it, nor do I have the time to do so right now.
In order to build this project, you need to meet certain requirements:
In order to build this project on windows, you need to do the following steps:
NOTE: By default, only the servers are built. If you want to build everything, please enable the respective options:
Building on linux is similar to building on windows, except that you won't use an IDE here (you can, if you want, but I don't support it. I mainly use linux for server builds.
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iamhk12 /
This Github repository contains a collection of basic C++ programs as well as implementation of Data Structures and Algorithms in C++.