GreenComfyTea /
RE-Village-Damage-Numbers
Resident Evil Village Mod - Draws floating Damage Numbers when dealing damage.
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GreenComfyTea / repository
Resident Evil Village Mod - Draws health bars on top of enemies' heads.
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:pushpin: Windows: Works normally.
:pushpin: Linux: Latest Experimental Proton seems to have it working normally as well (https://github.com/cursey/reframework-d2d/issues/5).
:pushpin: Steam Deck: I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (REFramework, REFramework Direct2D).
/Resident Evil Village BIOHAZARD VILLAGE/reframework/There should be three folders in the reframework folder:
autorun,dataandfont.
Prerequisites:
Compilation:
reframework/autorun/compile.bat and update these variables if your Lua Amalg installation uses different paths:
LUA_EXE - path to lua54.exe;AMALG_LUA - path to amalg.lua.reframework/autorun/compile.bat.reframework/autorun/compile.bat --dry-run to print the generated lua-amalg command without compiling.The script compiles reframework/autorun/Health_Bars_dev.lua into reframework/autorun/Health_Bars.lua and automatically includes all Lua modules found under reframework/autorun/Health_Bars/.
You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!
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GreenComfyTea /
Resident Evil Village Mod - Draws floating Damage Numbers when dealing damage.
44/100 health