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AmirAbdollahi / repository
This is a simple desktop application built with C# and WinForms that simulates the basic functionality of the classic Microsoft Paint. It allows users to draw shapes, use different colors and brush sizes, and interact with a canvas using mouse events.
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Welcome to my Paint application — one of the first major challenges I tackled when I started learning C#. This project holds a special place in my journey as a developer, and it's a fun attempt to simulate the basic functionality of the classic MS Paint application.
The main goal of this project was to simulate the basic functionalities of the classic Microsoft Paint application using C# and WinForms. The focus was on learning graphical programming concepts, handling user inputs, and building an interactive desktop UI. It served as a hands-on project to understand:
The project follows a simple structure, designed for learning and experimentation rather than scalability. Here's an overview of how it's built:
Graphics object.PictureBox or a custom panel used to handle drawing.Graphics class for shapes and freehand lines.MouseDown, , and events are used for drawing actions.MouseMoveMouseUpBitmap and SaveFileDialog.Clone the repository:
git clone https://github.com/AmirAbdollahi/paint.git
Open the solution file (Paint.sln) in Visual Studio.
Build and run the project.
This was a self-challenge project during my early days of learning C#. I wanted to explore how to handle graphics, user input, and WinForms events. It helped me gain a deeper understanding of Windows desktop development and UI rendering.
Graphics objectsInspired by the classic Microsoft Paint and my curiosity about how drawing tools work behind the scenes.
Feel free to explore, fork, or improve this project. I'd love to see what you come up with!